ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 4 cameraFarClip (float): 1e+018 cameraFarRange (float): 1e+018 cameraFocalLength (float): 80 cameraFov (float): 25.2626 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 2000 cameraTransform (m44f): [{1, 0, -0, 1e-010}, {-0, 0.0479059, -0.998852, 17.3969}, {0, -0.998852, -0.0479059, -162.924}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 3299, 2399] displayWindow (box2i): [0, 0, 3299, 2399] lineOrder (lineOrder): Increasing Y name (string): "" pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) Ao.B (half) Ao.G (half) Ao.R (half) B (half) Denoiser.B (half) Denoiser.G (half) Denoiser.R (half) G (half) MaterialID.B (half) MaterialID.G (half) MaterialID.R (half) Object ID 0.B (half) Object ID 0.G (half) Object ID 0.R (half) R (half) Reflection.B (half) Reflection.G (half) Reflection.R (half) Refraction.B (half) Refraction.G (half) Refraction.R (half) Specular.B (half) Specular.G (half) Specular.R (half) atmosphere.B (half) atmosphere.G (half) atmosphere.R (half) background.B (half) background.G (half) background.R (half) defocusAmount (half) diffuseFilter.B (half) diffuseFilter.G (half) diffuseFilter.R (half) effectsResult.B (half) effectsResult.G (half) effectsResult.R (half) globalIllumination.B (half) globalIllumination.G (half) globalIllumination.R (half) lighting.B (half) lighting.G (half) lighting.R (half) noiseLevel (half) reflectionFilter.B (half) reflectionFilter.G (half) reflectionFilter.R (half) refractionFilter.B (half) refractionFilter.G (half) refractionFilter.R (half) worldNormals.X (half) worldNormals.Y (half) worldNormals.Z (half) worldPositions.X (float) worldPositions.Y (float) worldPositions.Z (float)

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